What is the monster skulls system?
It's a dynamic system where skulls imbue monsters with various stats, adding an element of unpredictability to encounters. There are four types of skulls: white, orange, red, and black, each bestowing distinct enhancements upon the creatures they adorn.
White Skull:

You can find some monsters with white skullls and they got some stats:
- Give you 10% extra experience.
- Monsters have:
- 10% extra health.
- 10% extra speed.
- 10% extra damage reduction.
- 10% extra damage penetration.
Orange Skull:

You can find some monsters with orange skullls and they got some stats:
- Give you 30% extra experience.
- Monsters have:
- 30% extra health.
- 30% extra speed.
- 30% extra damage reduction.
- 30% extra damage penetration.
Red Skull:

You can find some monsters with red skullls and they got some stats:
- Give you 50% extra experience.
- Monsters have:
- 50% extra health.
- 50% extra speed.
- 50% extra damage reduction.
- 50% extra damage penetration.
Black Skull:

Black skulls assigned only to the bosses, so every monster with a black skull is a boss.