Mini & Master Bosses

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Xnitro Wiki

Mini & Master Bosses

Turn your hunt kills into private boss encounters with stronger combat stats and modified loot chances.

Back to Wiki50 tracked monstersMini Boss: ×3 strengthMaster Boss: ×5 strength

1. Enter the Summon Area

  • First collect enough saved kills to summon at least one available Mini or Master Boss.
  • Go to the Mini-Master boss teleport in the Temple and step into it.
  • The teleport checks your boss-ready kills, then sends you to an available empty boss area.
  • If you do not have enough kills for any boss, the teleport will not let you enter.
  • If all boss areas are occupied, wait until one becomes available and try again.
  • An area cannot spawn another boss while it already contains a boss.
Mini Master boss teleport in the Temple
Enter the Mini-Master boss teleport from the Temple

2. Open Mini & Master Inside the Area

Once you are inside the summon area, open the client’s top-menu list and press Mini & Master. The module reads your saved kills and displays every configured hunt monster.

  • Use the search field to find a monster by name.
  • All displays the complete list.
  • Mini Ready and Master Ready show encounters you can summon now.
  • Press Refresh to request your latest kill totals from the server.
Mini and Master button in the client top menu
Open the module after entering the boss area

3. Select a Monster and Summon

Mini and Master manager showing monster kills and summon tiers
Select a tracked monster and choose an unlocked boss tier

After entering the summon area, open Mini & Master and select a monster to see its total kills, progress and both summon options.

  • The first monster requires 150 kills for its Mini Boss and 200 kills for its Master Boss.
  • Requirements rise through the ordered list: Mini increases by 10 kills per monster and Master increases by 20.
  • Across all 50 entries, requirements range from 150–640 Mini kills and 200–1,180 Master kills.
  • Press Spawn Mini Boss or Spawn Master Boss when its button becomes available.
  • Summoning consumes that tier’s required kills from the selected monster’s tracker.
  • If creation fails, the server restores the consumed kills.
Summoned Mini Boss inside the private boss area
Final stage: the selected boss appears inside your summon area

4. Boss Tier Differences

Mini Boss

×3 Health & DamageLower combat tier and lower loot chances.
Loot modifier
−30%
Example 5% item
3.5%
Example 100% item
70%

Master Boss

×5 Health & DamageHigher combat tier and improved loot chances.
Loot modifier
+20%
Example 5% item
6%
Example 50% item
60%

The boss XML files set combat scaling directly. For example, Cliff Strider Mini has 27,300 health and its Master version has 45,500 health, matching ×3 and ×5 of the base monster’s health.

5. How Loot Chance Is Calculated

Base item chanceBoss loot tableTier modifierMini ×0.70 or Master ×1.20Adjusted chanceBefore player modifiers
  • The tier modifier is applied to every configured item chance; it is not a flat number of percentage points.
  • Mini example: a 10% base chance becomes 7%.
  • Master example: a 10% base chance becomes 12%.
  • Final personal rewards can still be affected by the boss rank and contribution rules used by the server.
  • Participants must deal damage to qualify. Damage dealt through a summon is credited to its player owner.

Quick Flow

Reach the required killsEnter the Temple teleportSelect and spawnDefeat the boss