Dungeon System
Enter instanced challenges alone or with a party, unlock six difficulty levels, complete permanent missions and spend Dungeon Tokens in the integrated store.
1. Open the Dungeon System
Open the client's top-menu list and press Dungeons Finder. The Dungeon window can be used from the normal game interface.
- The system contains the Dungeon browser and Dungeon Store in one window.
- Your unlocked Difficulties, mission status, entry availability and token balance are saved per character.

2. Select a Dungeon and Enter

Select a Dungeon from the left side, then inspect its Level, Difficulty, requirements, missions and possible loot.
- Astral: Level 300+
- Celestial: Level 500+
- The Rootkraken: Level 700+
- Moonshadow: Level 900+
- Verdant: Level 1100+
- Press Join Dungeon for Solo or Join with Party for a group run.
Entry Rules
One Free Entry
Every Dungeon has one independent free entry during each server-save cycle. Free entries reset at 10:00 server time.
Two Paid Entries
You may use up to two paid entries for that Dungeon before reset. A paid entry consumes its configured entrance item and starts a 12-hour cooldown.
Leader Starts
Only the Party Leader can start. Members must be online, eligible and within 7 steps of the leader. Every member uses their own free entry or entrance item.
3. Unlock the Six Difficulties
Every Dungeon has six sequential Difficulties. Difficulty 1 is available first; defeating the final boss unlocks the next level for that Dungeon.
Boss health ×2.02 · HardMonster damage 110%
Boss health ×2.63 · ExpertMonster damage 122%
Boss health ×3.34 · MasterMonster damage 136%
Boss health ×4.15 · TormentMonster damage 152%
Boss health ×5.06 · HellMonster damage 170%
Boss health ×6.0
The Dungeon boss also receives its configured boss damage bonus. Higher tiers require more kills and provide stronger reward chances and quantities.

4. Complete the Run
- The selected Dungeon and Difficulty determine the kill requirement and time limit.
- After the required kills, the matching Difficulty boss appears.
- Boss participants inside the same Dungeon receive their configured rewards after the kill.
- Rewards may include levels, Xnitro Tokens, Dungeon Tokens, rolls, entrance items, boost items, reward boxes, fragments and Dungeon keys.
- Attribute and Mastery Points are reserved for Dungeon Mission rewards rather than normal repeated-run loot.
Solo and Party Scaling
Party runs share one instance, but the required monster count increases by 40% for every additional member. This preserves the challenge while allowing a group to clear together.
5. Complete and Claim Dungeon Missions
Every Dungeon has six permanent missions connected to its Difficulty progression.
- Missions 1–5 require completing their matching Difficulty.
- The final mission requires completing all six Difficulties.
- A green check means the requirement is completed.
- Mission rewards are claimed manually and cannot be claimed twice.
- Rewards can include Attribute Points, Mastery Points, Dungeon Tokens, entrance items and exclusive cosmetics.

6. Spend Dungeon Tokens in the Store

Open the Dungeon Store tab from the same window. Purchases use Dungeon Token — Item 34889.
- Equipments: Bear equipment, weapons, Horn, Werewolf Amulet, Relic Strike and Dungeon Backpack.
- Entrance: Dungeon entrance items for Levels 1–5.
- Scrolls: material and potion reward rolls.
- Boosts: damage, defense and attack-speed potions.
- The displayed balance includes Dungeon Tokens in your inventory and supported Bank storage.
- Use search and category tabs to find an item, then set the amount and confirm the purchase.